Saturday, March 21, 2009

The Importance of 2D Concept Art in 3D Modeling

It is very important that you do 2D concept art or better yet have model sheets before you actually construct your 3D models.

Having one could mean the difference between creating a 3D model in a one day to doing it for a week.

In 2D, you could freely draw your props, environment, or characters. Meanwhile if you work in 3D, you will quickly run against a lot of rules like you should keep everything quads (four sided polygons) and you should keep in mind your edge flow.

If you are just practicing your 3D modeling skills, here are sources of concept arts you can use:

Wednesday, March 18, 2009

Blender Hair Particle Tutorial

This hair particle tutorial was made for Blender 2.46 but I think it is still usable for Blender 2.48a.

Blender 2.46 particle hair from Dipingo on Vimeo.

Sunday, March 8, 2009

Blender 3D Review

There are a lot of capable 3D software out there but why do I recommend Blender?

Let me cite its features to give you an idea.

1. Modeling
2. Sculpting
3. Texturing
4. Animating
5. Rendering
6. Compositing
7. Game Developing

Some of the other 3D package will give you some of these features. But I have not seen one who has all of them built in.

And it's also rare for a 3D software to have a built in sculpting and game development capability.

You can practically do everything in Blender and you won't need another software.

The last reason why you should use Blender is

8. It's completely free for personal and commercial use.

If you are still not convinced, check out these movies made with Blender.